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Class

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Contents

[edit] Classes

There are three primary classes, each with two subclasses. It is important to choose wisely because the weapons and skills available to each class are limited.

[edit] Templar

The Templar classes primarily use blade weapons. In the main storyline, it seems that Templars are the commanders and generals of the remnant forces. The subclasses of Templar are Guardian and Blademaster.

[edit] Guardian

The Guardian class primarily uses the classic sword and shield weapon combination. There are also some projectile weapons available to the Guardian.

[edit] Blademaster

The Blademaster class has the ability to dual-wield short blades. There is also a grapple gun that allows the Blademaster to pull an enemy to close range and attack with their bladed weapons. In addition to the grapple gun and swords, Blademasters are able to use some one hand guns.

[edit] Hunter

If the Templars are the commanders and generals, the Hunters are the infantry. Both subclasses are able to use standard projectile weapons.

[edit] Marksman

The Marksman is the standard soldier, relying primarily on ranged weapons. The Majority of marksman skills are stances to improve accuracy or evasion.

[edit] Engineer

The Engineer has similar capabilities to the marksman. They are able to use ranged weapons, but they have a versatile skill set. Their skills allow the creation of drones to slow the approach of enemies, as well as attack robots.

[edit] Cabalist

[edit] Summoner

The Summoner is the necromancer of the army, able to summon multiple elementals to damage enemies. They also have the ability to cast curses on enemies, weakening them and draining both life and power. They can also summon one minion. There are different minions and different ways to use them. One can tank, one can heal and one can deal damage.

[edit] Evoker

Evokers would then be the "mages" of the game. They can use pistols and some bigger guns but mainly they use 'focus' weapons. They are like gloves, extension to the arms of the Evoker. Focus' fire straight magic bullets which do small damage and they are used to cast Evoker spells. Without focuses the Evoker can't cast them.